#include "stdafx.h"

DESCRIPTION_10_TEST_SUITE(ShaderTexture2DMultiSampleViewDescription)

BOOST_FIXTURE_TEST_CASE(Default, TestShaderTexture2DMultiSampleViewDescription)
{
	BOOST_REQUIRE_EQUAL(DXGI_FORMAT_UNKNOWN, m_desc.Format);
	BOOST_REQUIRE_EQUAL(D3D10_SRV_DIMENSION_TEXTURE2DMS, m_desc.ViewDimension);
}

BOOST_AUTO_TEST_SUITE_END()
